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The Dawn of the Tiberium Age v1.13 released!
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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Fri Dec 05, 2014 2:57 am    Post subject:  The Dawn of the Tiberium Age v1.13 released! Reply with quote  Mark this post and the followings unread

The time is here; version 1.13 of The Dawn of the Tiberium Age has been released.


A few highlights from the change log are:
  • Improved and added client features

  • Game lobby themes

  • New terrain

  • New maps

  • Co-Op missions

  • Many new options for the game lobby:
    • Destroyable Low Bridges: You can destroy low bridges by force-firing on them.
    • Starting Reinforcements: You will receive a small group of controllable units about a minute after the game starts.
    • Infinite Tiberium/Ore: Tiberium trees and ore mines will spawn tiberium so fast that even 10 harvesters won't be able to harvest it all.
    • Replace Tiberium With Ore: Tiberium and tiberium trees will appear appear as ore and ore mines instead.
    • Harvesters Unload Instantly: Harvesters instantly unload all tiberium/ore when they dock with the refinery, just like in Red Alert.
    • Turtling AI: The AI will focus on just building its base and will rarely attack at all.
    • Build Off Ally: Build next to structures of allied players.
    • Stormy Weather: Storms will start at random intervals, during which you'll be bombarded by lightning and meteors.
    • Start Without Shroud: The map will be entirely revealed when the game starts.
    • Shroud Regrows: Shroud slowly grows back.
    • No Infantry Crushing: Infantry can't be crushed.
    • Disable Visceroids: Maps won't have any visceroids on them and infantry also won't turn into them when they die on tiberium.
    • Disable Super Weapons: Players can't use super weapons such as the nuke and ion cannon.
    • Disable Unit Queuing: Just like in Tiberian Dawn and Red Alert, you won't see a queue counter when you click a unit's icon on the sidebar more than once and you'll have to wait until it's finished before you can click a unit's icon again.


You can either use the client to automatically update to the latest version or download the full package from Mod DB.

If you haven't seen it already, give the trailer a watch while you wait for the download to finish.


Don't forget to vote for DTA at Mod DB if you haven't already Wink

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Last edited by Bittah Commander on Sat Dec 06, 2014 11:44 pm; edited 4 times in total

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Dec 05, 2014 6:58 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Dec 06, 2014 11:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Since the mod is out already and you already cloned the trailer post to the front page, I decided to just edit it and turn it into a release news post instead; hope you don't mind.

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