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Mental Omega News Bulletin #1 (3/11/2014)
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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sat Nov 08, 2014 12:33 pm    Post subject:  Mental Omega News Bulletin #1 (3/11/2014) Reply with quote  Mark this post and the followings unread

Let's get this started: regular media updates! With these I will attempt to regularly bring you news from the development of Mental Omega including new missions, new maps, new units and even new music.

In the first edition we cover a new mission by Sandman who has recently joined the team, new skirmish maps by me and Toveena plus new ingame objects created by Nooze. There's also a bit about how we use the latest additions to Ares DLL and why there hasn't been a mod patch this year. Read the first Mental Omega News Bulletin #1 at http://mentalomega.com


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Nov 08, 2014 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool. I really admire your promotional screens, like those of Operation Power Hunger.

A small suggestion: Replace the bridge explosions with bigger ones so it looks more convincing. In one of the screenshots the bridge just seems to disappear with tiny explosions distant from each other.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Nov 08, 2014 5:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I still wonder why you haven't decided to release at least some kind of balance/bugfix patch and instead let the players have to wait another extra couple of months for the next phase of the campaign.

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