Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Sat Aug 23, 2014 4:02 pm Post subject:
C&C1 Fading Table (.mrf) Generator
As I already somewhat announced in the other thread (the .mrf viewer), I have been making a tool to create .mrf files for C&C1 (RA seems to generate these tables in memory rather than keeping them as files). These files are basically palette remapping tables, used in the game to make colour effects like shadow, map shroud edges, stealth darkening (though not the actual effect), the targeting flash when giving attack / repair / dock commands, and a bunch more. Since they are relative to the theater's palette, they are a vital step to fully customizing terrain.
The actual main tool's purpose is to recreate the existing filters in the game using brightness / contrast / colour balance / etc filters. However, since I already reconstructed all filters in the 11 .mrf files C&C1 needs for a theater, you can just go to [File] -> [Write multiple .MRF files...] and simply generate all the tables you need for a new theater.
All you need to do for that is selecting the folder with finished projects that comes with the tool, the palette of your new theater, and an output folder:
This sub-tool can also be started directly by starting FilterCreator from a shortcut with the command line parameter "-mrfui" _________________ Last edited by Nyerguds on Mon Oct 20, 2014 2:09 pm; edited 6 times in total QUICK_EDIT
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