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Ares 0.7 is available
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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Thu Jul 03, 2014 6:09 pm    Post subject:  Ares 0.7 is available Reply with quote  Mark this post and the followings unread

Hello guys,
today is Ares 0.7 release day! Ares 0.7 fixes a few memory issues that were affecting all operating systems, but that had a habit of crashing on Windows 8. They all have been fixed, so this Ares version is more stable than ever. Of course, there are also some new features, like the customizable score screen graphics and themes, and several old ones like the Drop Pod and Hunter Seeker super weapons. Another bunch of features is related to the Cyborg Reaper's Splits missile logic, which has been implemented in Ares, and which needed Ranged and ProjectileRange to be implemented as well. It's all there, and now it is possible to recreate the Cyborg Reaper's missiles in YR (not the net-thrower weapon, though).

There are lots of more small features, like better support to create landmines, prevent units from scattering when repaired by a warhead, treat civilian units as enemies, and custom airstrike voices. You'll find them in the documentation, which has a new What's New page where you can easily see what features were added recently. Even if it does not show bugfixes for the original game, there were some of them, too. The inefficient aircraft smoke lookup has been replaced by a new system with customizable smoke animations and probabilities. And of course, lots of internal Ares code was updated. The Migration Guide in the manual lists only one item, and this time you need to take no steps to upgrade.

Regarding the documentation: It is in a transitional state. The table of contents got longer and longer and items on the same topic were spread over the entire length. This will hopefully be sorted out soon. As of now, the search feature will no longer display formatting texts, but almost only the pure text you see on a page. This should make it easier to find the right page.

That's it for today. Happy Modding!

Website: http://ares.strategy-x.com/
Announcement: https://launchpad.net/ares/+announcement/12808
Download: https://launchpad.net/ares/+download
Documentation: http://ares-developers.github.com/Ares-docs/

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jul 04, 2014 1:13 am    Post subject: Reply with quote  Mark this post and the followings unread


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zlixine-return
Guest




PostPosted: Fri Jul 04, 2014 8:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

" but that had a habit of crashing on Windows 8."

yes yes THANKS I USE WINDOWS 8

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Fri Jul 04, 2014 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

zlixine, get off

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jul 05, 2014 3:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Is there any feature on HyperPatch that matters for Ares?

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jul 05, 2014 3:02 am    Post subject: Reply with quote  Mark this post and the followings unread

i think there isn't, Banshee

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Sat Jul 05, 2014 6:09 am    Post subject: Reply with quote  Mark this post and the followings unread

deathreaperz, calm down... from what I know, zlix isn't too bad of a guy... *isn't too bad*

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Jul 05, 2014 7:44 am    Post subject: Reply with quote  Mark this post and the followings unread

gistop wrote:
deathreaperz, calm down... from what I know, zlix isn't too bad of a guy... *isn't too bad*


You don't know him well enough gistop.

HyperPatch has that new Aircrafts Properly Landing Thing fixed.

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Sat Jul 05, 2014 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

CCHyper kindly shared the code he added for HyperPatch right after release. I asked (I think i was in chat) whether YR had that same problem and wheher I should add it, and there was no answer. Aside from this, there are still lots of differences between patched TS and YR; to many to name them all.

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