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 Forum index » Tiberian Sun Projects » Twisted Insurrection » Twisted Insurrection General Discussion
Testing the Latest Map
Moderators: Aro, Lin Kuei Ominae
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, UK
 Testing the Latest Map
22 Large .PNG images, you have been warned.

I was really bored about 3 hours ago so I fired up Twisted Insurrection and tried a seven man free for all against the hardest AI level on the latest Twisted Insurrection map, Canal of Desolation. The match went on for ages and eventually I ended up winning, was a really fun match and I gathered up a good 25 screenshots, though I had to delete three cause I made a stupid Cut and Paste error. >_>

The match started off by me building up a quick base, it wasn't long before I was getting attacked in all directions by the AI.





Scouts proving useful later on in-game, but there was no point after I picked up a map reveal crate.



Meanwhile the AI players were bombarding each other really heavily.











Purple seemed to be dug in really well, every attack towards them failed rather badly...



Nobody was getting into my base, that's for sure.



Purple were dug in even more later on in-game... There was hardly any point even trying to attack them. #Tongue



Then more map-wide brawling started happening, this was fun to watch.



The gold team were being a big nuisance so I decided it was time to get rid of him.







Not long after I removed the gold team was it that the blue team decided to come after me.









This was taking to long. Time to send in the Banshee bombers and finish the rest of the AI teams off.





This was a really fun game albeit very long. Razz
PostPosted: Wed Apr 22, 2009 2:56 am

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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

Great screenies. I'm really looking forward to this mod.
PostPosted: Wed Apr 22, 2009 8:05 am

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Boogiewoo0
Jumpjet Infantry


Joined: 24 Dec 2008

Surprised at the blue guy's base.
PostPosted: Wed Apr 22, 2009 11:10 am

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk
That looks like a great match. How did you destroy the purple team?
PostPosted: Wed Apr 22, 2009 11:22 am

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, UK
I sent in the Infector and the Cyborg Commando into the corner of their base where there was a huge pool of infantry and no base defenses, turned them all into visceroids with the Infector and ran off. The visceroids done plenty of damage, but not enough so I sent in three Banshee bombers and about thirty laser apache's. #Tongue
PostPosted: Wed Apr 22, 2009 1:56 pm

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Crimsonum
President


Joined: 14 Jul 2005
Location: Arcanum
Cluster missile says "Bye bye, obelisks!" Razz
PostPosted: Wed Apr 22, 2009 2:06 pm

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SMIFFGIG
Commander


Joined: 03 Mar 2003
Location: Great Britain
looks like a fun game... you should make a video next time #Tongue
PostPosted: Wed Apr 22, 2009 3:13 pm

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, UK
I've been meaning to do that for so very long.
PostPosted: Wed Apr 22, 2009 3:31 pm

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St0rm
Laser Commando


Joined: 06 Apr 2009
Location: eating cheese sticks at my new laptop, getting constipated
It's a beautiful map, good units. BUT IT IS EXTREMELY DARk
PostPosted: Wed Apr 22, 2009 5:50 pm

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Dudeinabox
Cyborg Commando


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame
I've been testing it too, although this is pretty much a show of force #Tongue


Newmap.PNG
 Description:
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Newmap.PNG



PostPosted: Wed Apr 22, 2009 7:21 pm

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands
Hehe, now that is some serious AI #Tongue
PostPosted: Fri Apr 24, 2009 4:31 pm

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Paranoia
Sargeant


Joined: 04 Aug 2007

1. Are those amphibious stealth tanks I can see?
2. Did you have paranoid=yes tag on for this game?
3. Is that Tiberium pink?
4. I like those unit selection borders. Stupid Qustion: Where is that graphic located?
5. Awesome. Completely worth the all bandwidth.
PostPosted: Sat Apr 25, 2009 5:41 am

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, UK
1 - Nod used Anti-Grav technology and GDI uses Hovering technology. Anti-Grav doesn't go down in Ion-storms but hovering technology does. Some of GDI's hover units have an alternate image on maps with Ion storms. The stealth tank, flame tank and cleaver drone all have the anti-grav technology.

2 - Yeah, paranoid=yes was a stupid default to be honest.

3 - It's red tiberium, LKO as testing with colors and this is the color that stuck.

4 - select.shp in conquer.mix.

5 - Smile
PostPosted: Sat Apr 25, 2009 7:40 am
Last edited by Aro on Sat Apr 25, 2009 8:11 am; edited 1 time in total

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Dudeinabox
Cyborg Commando


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame
I always though paranoid = yes was gay, I hated it when suddenly you were on the recieveing end of 6 AI's superweapons.
PostPosted: Sat Apr 25, 2009 7:49 am

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands
From what I know, it's Paranoid=no in the TI rules. At least, they didn't join up a few minutes ago when I killed them #Tongue
PostPosted: Sat Apr 25, 2009 10:17 am

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, UK
It is set to Paranoid=no in the TI rules.
PostPosted: Sat Apr 25, 2009 10:36 am

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Tiberian Sun: UMP

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Dudeinabox
Cyborg Commando


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame
Good. If it does change to =yes then all my maps will have =no tag in them.
PostPosted: Sat Apr 25, 2009 5:34 pm

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU

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SMIFFGIG
Commander


Joined: 03 Mar 2003
Location: Great Britain
just a question
but what are the stealth tanks driving over water on the 6th screenshot all about ? #Turn-l ?

Edit:oops didnt realise Paranoia had already asked this Embarassed
PostPosted: Sat Apr 25, 2009 6:25 pm
Last edited by SMIFFGIG on Sat Apr 25, 2009 10:28 pm; edited 1 time in total

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Dudeinabox
Cyborg Commando


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame
Nod stealth tanks have anti-grav, we just haven't replaced them yet so they still have wheels.
PostPosted: Sat Apr 25, 2009 7:43 pm

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU

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Morpher
General


Joined: 28 Jan 2005
Location: Adelaide, Australia
I have to say all the TI maps I have seen I love, they have a great style to them, keep it up! I'm sure it will reflect well in the games as we can already see Smile.
PostPosted: Sun Apr 26, 2009 3:45 am

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