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Red Aler 3 Cameos
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jan 27, 2009 12:39 am    Post subject:  Red Aler 3 Cameos
Subject description: (Resized for Generals)
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Well, they are 62x50, but you can easily trim them for TS/RA2. This thread will be a work in progress, as I will add in more when I get to them. Secondary abilities I will see what I can do with, but as of now the buttons are too small. But I bet you guys can find a use for these, so here. I will also map the image for you (whoever is a generals modder here) when I fill the sheet.

EDIT: Here's the japanese cameos and some other icons



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Last edited by DaFool on Thu Mar 19, 2009 2:52 am; edited 3 times in total

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Tue Jan 27, 2009 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Great but what about the big unit portrait? Honestly, kinda useless without one.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jan 27, 2009 1:07 am    Post subject: Reply with quote  Mark this post and the followings unread

The "big" unit portrait (of ra3) is actually smaller than the big portrait of Generals. So I'm gonna go and try to find as much concept art as I possible can and work with that to make the big portraits.

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AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Tue Jan 27, 2009 2:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Cool! Very appreciated.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Jan 28, 2009 8:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I added the allies, and I fit some jappanese ones in the room that was left. Don't expect the rest of the jappanese ones anytime soon though.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Feb 11, 2009 2:21 am    Post subject: Reply with quote  Mark this post and the followings unread

bump: added another sheet

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Wed Feb 11, 2009 2:30 am    Post subject: Reply with quote  Mark this post and the followings unread

They look pretty good.. but, something bothers me. why make ra3 cameos for use in an obvious ra3 generals mod when the ra3 engine is obviously better?

And don't say it's because ra3 lacks a SDK, because we sure as hell didn't get one for ra2..

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Feb 11, 2009 2:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Wut? There are too many differences to list, but RA3 is way past easy modding, RA2 was practically putty in your hands compared to RA3

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Wed Feb 11, 2009 2:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Hyper wrote:
Wut? There are too many differences to list, but RA3 is way past easy modding, RA2 was practically putty in your hands compared to RA3


I know this already, I'm just saying.. bah nevermind it's probably just because I hate generals Laughing

But anyways, again nice cameo's Dafool.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Feb 11, 2009 3:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks. I mod generals because i's like the intro games into the 3d realm. It's probably a halfway between say Ra2 and Ra3, and there are abundant tools for modding generals. You can also mod generals with like, just XCC Mixer and and notepad, no need to complie or anything.

Anyways, these cameos can be used for generals, and they are sized close enough (62x50) that if someone trimmed them down a little bit they can be used for Ra2/TS. So I thought these be very useful to post.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Thu Feb 12, 2009 6:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why so pixelish? :S

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Feb 12, 2009 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

they are resized

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Mar 19, 2009 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

bump, added the uprising cameos, along with a few action ones I missed.

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