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NCM 1.2 Comments
Moderators: Triforce
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Triforce
Flamethrower


Joined: 05 Jan 2003
Location: Ohio, USA

PostPosted: Tue Jul 24, 2007 12:20 am    Post subject:  NCM 1.2 Comments Reply with quote  Mark this post and the followings unread

How was your NCM experience?

Post your thoughts so I can continue to make NCM better!

Triforce

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OccultSpectre
Cyborg Soldier


Joined: 12 Feb 2007
Location: Somewhere in Spain

PostPosted: Tue Jul 24, 2007 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, the mod is excelent. I have played a game with NCM side versus 2 AI (one GDI and one Nod) And I won them. The NCM side is awesome! I like so much the building concepts and units.

Then, I have played another game with Tib Dawn Nod, and...I must say that the buildings are ok, but there are some bugs with them. But, anyways, the voxels are excelents and the other units are ok too.

I'm waiting for another patch that fix those bugs, but for now, I will still playing this mod Very Happy

Thank you for it.

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"I thought what I'd do was, I'd pretend I was one of those deaf-mutes" -J.D. Zallinger
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Tiberianstorm
Vehicle Driver


Joined: 08 Aug 2005

PostPosted: Sun Sep 09, 2007 7:45 am    Post subject: Reply with quote  Mark this post and the followings unread

well i need to go buy my tiberian sun cd! I tried this mod long ago, the beta one i think, I remember the voxel and shp were great!. Im have to get my hands on one of tiberian cd to try ><, Goodluck triforce! Keep up the good work.

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