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Second Full Release Of NCM Soon! (Almost Ready!)
Moderators: Triforce
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Triforce
Flamethrower


Joined: 05 Jan 2003
Location: Ohio, USA

PostPosted: Sat Jul 07, 2007 10:42 pm    Post subject:  Second Full Release Of NCM Soon! (Almost Ready!) Reply with quote  Mark this post and the followings unread

With all my recent computer problems, I have decided to release a full version of NCM again, should any thing horrible happens on my end.

This release will have all the updates I have posted so far, and the 4 single player maps I've worked on. (First two TS GDI missions, and First two NCM missions for FS) I've also rebuilt and cleaned up the mix files, so the download should be around 2mb less.

How to install:

you know the drill, go to your SUN folder and dump every thing in the .zip there. Be sure to delete or overwrite the old NCMEPD02.mix, and make sure NCMXPD03.mix is Deleted!

You don't have delete NCM.exe, that will remain the same.

Check back soon!

Triforce

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Triforce
Flamethrower


Joined: 05 Jan 2003
Location: Ohio, USA

PostPosted: Thu Jul 19, 2007 9:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Everything is ready to go, except for a crash that keeps happening on Nod. Once that is fixed, the new version will be up for download.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Jul 19, 2007 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's nice Smile

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Fri Jul 20, 2007 1:17 am    Post subject: Reply with quote  Mark this post and the followings unread

good news

I was thinking, supply a dummy empty NCMXPD03.mix file with your new version

this will help n00bs installing the mod and you will get less "MODZOR NOT WORKING" threads

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