Posted: Mon Apr 16, 2007 11:27 am Post subject:
tds101's Battle of two nations [YR]
next of the three this is a very large map plenty of money but not as fast as the first map. there are a few deffensive position each side can take advantage of. you can either use the to indestructable bridges or use the navey to cross over to attack opponent
Congrats, ORCA, you've just proved that it is indeed possible to participate in a written discussion without being able to read. Next goal, learn to breathe and think at the same time.
The map looks pretty good, save for a few minor cliff bits that overlap (between the top ends of the two bridges) or don't connect correctly (several rounded cliffs, this post shows how the cliffs should be placed). QUICK_EDIT
Joined: 01 Feb 2007 Location: Las Vegas, Nevada, USA
Posted: Tue Apr 17, 2007 12:44 am Post subject:
yah, the overlapping in the bridge area is to noticeable. also i see a tree on the edge to far looking like its in mid air and that dosent look nice... QUICK_EDIT
of course there is over lap in the screen shots i'm showing pics from final alert 2 over laps happen all the time but do not show up in game think 1 sec before you talk plus you just might notice in the corner (money on map) QUICK_EDIT
lol i just did not feel like playing the map so i could take screen shots but if you download and play you will see there are no over laps in the map QUICK_EDIT
OR, since you seem to think it's so special, wardeathfun, you can take them yourselves, post them up here, and prove you're not as lazy.
FinalAlert2 does have the nasty issue of showing overlap, however, it's not anything to worry or fuss about. The map looks very nice, and though I haven't tested it, I've followed this topic on mah free time and will be doing such soon. _________________
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