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My new mod - The Fate Of War
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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Sat Feb 10, 2007 9:23 pm    Post subject:  My new mod - The Fate Of War Reply with quote  Mark this post and the followings unread

I want to public my old mod - "The Fate of War" (THOW)
I have started to create it one year ago.
another screenshots will come later

Will include:
*new units
*new maps
*campaign

Need RPCE.



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Mod's logo
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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Feb 10, 2007 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing cool mod! The prism cannon looks OK, the base could be bettert? A good petensiel. This mod moght become interesting Wink

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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Sat Feb 10, 2007 9:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

I do believe this is a joke o.0

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Harv
Cyborg Firebomber


Joined: 09 Oct 2006
Location: -My own Imagination-

PostPosted: Sat Feb 10, 2007 10:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&CVK if i were you id stick to coding...

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Feb 10, 2007 11:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yay Ra2.5!

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Mon Feb 12, 2007 2:56 am    Post subject: Reply with quote  Mark this post and the followings unread

I hope Lee is right. Sad

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Mon Feb 12, 2007 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, it's not a joke Smile
Probably, this mod will be first "RPCE Compatible" mod.

Quote:
Yay Ra2.5!

No. It's usual mod for RP, not more Smile

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Feb 12, 2007 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

So... you're making a MOD showing offf possibility's of rock patch?

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Mon Feb 12, 2007 10:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lee wrote:
I do believe this is a joke o.0


harv wrote:
C&CVK if i were you id stick to coding...

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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Tue Feb 13, 2007 2:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Surprised Unbelielable!!! Surprised

I,personally, wait for MO to be RPCE compatible or wait for YR:ZH to be completed...#Tongue
Well,here's a set of smilies for this ocasion:(excuse me, but I have to do it...#Tongue)

#Crazy #Shocked Exclamation Confused Shocked

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Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Tue Feb 13, 2007 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
So... you're making a MOD showing offf possibility's of rock patch?

Why?
My mod won't be "the best mod in the earth".
It can help me to test RP.

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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Tue Feb 13, 2007 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

What the MAC(moveable air center) does exactly???

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Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Tue Feb 13, 2007 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Meh...

I agree with Harv and Lee on this one. Or, if you insist, ask around for graphics for your mod. A lot of people use the RP, they'd probably have no problem making stuff for you. I could be wrong, however.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Tue Feb 13, 2007 8:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

HOLY COWS! TOO MANY NEW MODS!
Anywho, looks like a good concept, though nothing not seen before.
But hey, we've pretty much used every concept possible. If you got any concept units, but no actual vxl, I can make some for you.

The only problem is you may have to wait a month for the actual units. This goes for you too, Dupl3xxx. Rebuilding computer at the moment. (No not this computer)

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Tue Feb 13, 2007 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

New screenshot - soviet base.



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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Tue Feb 13, 2007 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I can only wonder now, why is TMP Builder being left in the dust for this crap?

I think better community tools are much more important than test mods. The mod creators can test RP, VK, you should be working on more important things.

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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Tue Feb 13, 2007 9:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please, please, never use jpegs.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Wed Feb 14, 2007 3:40 am    Post subject: Reply with quote  Mark this post and the followings unread

I speak for myself and hopefully everyone else on this forum when I say

"We would much prefer Tiberian Sun's modding abilities to be extended, allowing things that people have always wanted for the last 7 years, than we would to see badly mspaint enlarged tesla coils and "movable air centers" in RA2!!"

I always check C&CVK's topics, for anything new on ETS but I cant say i will be visiting this one again

Sorry to sound harsh C&CVK but that is how I feel, and you are one of very few people with the abilities to do such a thing

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Feb 14, 2007 11:26 am    Post subject: Reply with quote  Mark this post and the followings unread

How... inventive of you C&CVK. *confussled*

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Raptor8
Grenadier


Joined: 11 Nov 2005
Location: Buffalo NY, a yellow zone w00t!

PostPosted: Wed Feb 14, 2007 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

so, i barely see any differences but some crappily rendered buildings. I don't see the point. wheres the originality and storyline?

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Wed Feb 14, 2007 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I talk already: Mod already done, I need only update it to RPCE and release !
Quote:
wheres the originality and storyline?

Terrible battlefields Smile

Quote:
I always check C&CVK's topics, for anything new on ETS but I cant say i will be visiting this one again

I am working on it Smile
I already add multi-mod support Smile
now will add MouseCursors and release it (ETS 3.30)

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Thu Feb 15, 2007 12:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Seriously, this looks bad, and nothing shown thusfar demonstrates anything really RPCE related even. You even admit that the mod it done, you just have to update the code.

Don't bother, or bother on your own machine and hide it like a parent hiding a deformed child under the stairs.

Please, leave modding to the modders, leave art to the artists and work the skill you are known for; coding. There are too few of you to be wasting your time on test mods.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu Feb 15, 2007 1:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aiya! I know he's one of the few coders left, but take it from me, coding gets boring after awhile. You sometimes need to start something else, to have fun with.
But seriously, JPEGs? No.
And uh I'm sorry, but thats one bad tesla coil. Ouch.
Besides IcySon, your one to talk, no development since Feb 2 on TAKTICS.

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Thu Feb 15, 2007 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

I am one to talk. When you can show us something even remotely at the level of Taktics, then maybe you can complain about no progress.

Also, what do you really know anyways? TMP Builder is a joint project between myself and C&CVK. You have no idea if we made progress or not, we can post whatever we want whenever we want, or post nothing at all. Taktics isn't my only project.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Feb 17, 2007 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok just wait, I have alot of stuff, but all needs to be finished. And they are mechs. (sorry thats what I'm best at.)



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Mwa ha ha! VXL Competition hear I come!
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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Feb 17, 2007 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make the voxels of the first four things. And you will be crowned Supreme. Until then, well, just keep quiet, please.

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Mon Mar 26, 2007 8:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Beta version available!
Download it here
Package include Rock Patch Celebration Edition Revision Half Hundred



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