Joined: 23 Jun 2006 Location: 3rd Rock from the Tiberian Sun
Posted: Fri Jun 23, 2006 4:44 am Post subject:
C&C95 Gold Editor
Subject description: Windows GUI Editor for C&C95 Gold
Small windows gui editor that modifies the exe. Editable are the weapons, strength, armor, price, etc. Pretty cool and none of my edits have ever created any errors. I didn't create this, but I use it and it's good.
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Fri Jun 23, 2006 4:08 pm Post subject:
banned? i thought you were suspended for 2 days?
nice tool, too bad ive got the TFD version, i dont think it'll be compatible _________________ Please, read the signature rules of the forum. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Jun 23, 2006 5:37 pm Post subject:
Quote:
Small windows gui editor that modifies the exe.
Nice tool. It's not compatible with TFD, because TFD has a different executable than the original C&C 95, mainly due to the CD protection removed in TFD.
Anderwin isn't banned anymore. He was suspended for 2 days. QUICK_EDIT
Nice tool. It's not compatible with TFD, because TFD has a different executable than the original C&C 95, mainly due to the CD protection removed in TFD.
In TD no CD protection - it only check presence of a disk QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Wed Jul 12, 2006 9:56 am Post subject:
Banshee wrote:
Nice tool. It's not compatible with TFD, because TFD has a different executable than the original C&C 95, mainly due to the CD protection removed in TFD.
Nope - I checked... only a few bytes different, and as far as I see, for no reason at all. All C&C95.exe editing tools are 100% compatible with TFD.
The NoCD thing is done with a command line parameter that has been in the game ever since its very first DOS release. Same for RA1
Rebelmoon wrote:
Small windows gui editor that modifies the exe. Editable are the weapons, strength, armor, price, etc. Pretty cool and none of my edits have ever created any errors. I didn't create this, but I use it and it's good.
I was using this program and edited some things ahead of time to anticipate for skirmish, but must have set something odd on the transport helicopter, because now in a mission during the campaign, where one is supposed to appear, it doesn't. Is there a way to default just one item? Or do you have a list of the default stats for all vehicles, infantry, etc.? QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Mon Aug 06, 2012 11:22 am Post subject:
Not sure which editor you're talking about, but here's all default values. I doubt either of the linked editors have all of these though, since even in UGE I left out a ton of unknown values.
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