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[YR] Hot Battlezone (2-4) by Nucl34r14
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jan 15, 2006 10:32 pm    Post subject:  [YR] Hot Battlezone (2-4) by Nucl34r14 Reply with quote  Mark this post and the followings unread


Official Red Alert 2 Submission - 6th






Map Name: Hot Battlezone
Author: Nucl34r14
Site: C&C Nuked (nuked.gamingsource.net)
Game: Yuri's Revenge
Best Rating On OMCs: <none>
Best Position On OMCs: <none>
Players: 4
Futurely Featured In: C&C Nuked Mod

Ratings:

Original Concept: 15.4%/20%
Ballance: 13.4/15%
Eye Candy: 24.0%/30%
Fun Factor: 15.8%/20%
Triggers: 9.6%/15%
-------------------------------------
Overall Score: 78.20% (SPOTLIGHTED)
Valid Score: 77.66%



JonhWE's Position: 3rd - 75.0%
Braddoc's Position: 2nd - 94.0% (Classic!)
Clazzy's Position: 5th - 75.0%
Flak's Position: 6th - 83.0%
Lion's Position: 8th - 64.0%
-------------------------------
Final Position: 6th


Comments (Note: all maps were submitted to judges anonymously to avoid biased reviews, so

the judges had no idea of who submitted the map):


-> JohnWE's Review:

Original Concept: 15/20
Balance: 15/15
Eye Candy: 20/30
Fun Factor: 15/20
Triggers: 10/15
Comments: Nicely done terrain, but has the same lighting bug when a superweapone goes off; the map becomes much brighter or much darker, with it not returning to normal. The spots are balanced well, and this is quite close to a westwood quality map. The terrain is, again, very nice.
Total: 75/100




-> Braddoc's Review:

Original Concept: 18/20 –
I can not say it is incredibly “original” but you have done a great job, it has a good feel to it as well.
Balance: 15/15 –
Very well balanced, Great job!
Eye Candy: 29/30 –
Brilliant work, your texturing was phenomenal. Some cliff areas a bit repetitious and some are a bit straight, but other than that- I am stunned.
Fun Factor: 19/20 –
Great job, the AI hits hard but you can defend yourself from the high ground. Balance plays such a major roll in the Fun Factor, and because you pulled it off very well it increased the fun level by a large margin.
Triggers: 13/15 –
Your ambient triggers worked as expected and your loops added a nice touch, everything was great. It wasn’t necessarily out of the ordinary, but on this map it didn’t have to be. Nicely done!
Total: 94/100





-> Clazzy's Review:

- Original Concept: 13
- Balance: 15 ;17
- Eyecandy: 21
- Fun Factor: 16
- Triggers: 12
Total: 77% ;79%

- While perhaps not one of the most professional maps, it plays very well.
- Good use of triggers.
- Cliffs are a bit repetitive.
- Centrepiece is rather nice.




-> Flak's Review:

Original Concept: 17% - Relativly simple layout, but effective nonetheless.
Balance: 12% - Top players are closer to the goodies in the centre.  Fine
otherwise.
Eye Candy: 26% - Very attractive map with nice cliffing and ground detail.  Don't
know what the green lighting is for in the centre however, it's quite
overpowering to look at.
Fun Factor: 15% - Loads of build space, resources and tech buildings means you can
have a vast army.  This can get repetitive though, and on the small map
there isn't much else to do other than take on the enemy head on.
Triggers 13% - Working day/night loop, some nice traffic going about, on top of
some well used sounds.  Sets the scene.
Total: 83%




-> Lion's Review:

Original Concept: 14/20 Standard 4-corners layout, but realistic looking.
Eye-Candy:  24/30 Nice Temperate map with an eye-appealing terrain layout. The few buildings do add interest. Cliffs are nice.
Fun Factor:  14/20 Would play again. Good variety of strategies can be used on this map. No AI pathfinding problems.
Balance:  12/15 A little heavy on the amount of gems available, but equal amounts for all players. Other than that, balance is good.
Triggers:         0/15     none
Total:            64/100



Map ReadMe Contents:

Hot Battle Zone
..a multiplayer map for C&C Red Alert 2 + Yuri's Revenge

Contents
1. Map Information
2. Map Description
3. Requirements
4. Install & Run
5. Modifications
6. Known Bugs
7. Other Game Name Maps by the Author
8. MapEditing Notes
9. Credits
10. Legal

===1. Map Information===
*Author: Nucl34r14
*Map Name: Hot Battle Zone
*Game Supported: Yuri's Revenge patched to 1.001
*Players: 2-4
*Size: 90X80
*Theater: Temperate
*Resources: 700000 Ore, 15000 each player position splitted into 2 patches, 100000 in middle and 8 oil derricks
*Format: .yrm
*File Size: 188Kb
*Online Transfer: Enabled
*Editors Used: FA2: Yuri's Revenge 1.002
*Map Release Date: 3-06-05    (date send in)

===2. Map Description===
This detailled map is set in the temperate theater. There are used serveral sounds and triggers for a nice background.
The map has got a slow moving day/night loop. Very detailled map with serveral tech goodies to grab and some buildings
to garrison.

===3. Requirements===
A C&C Red Alert 2 + Yuri's Revenge Game + Disk
Yuri's Revenge patched up to v1.001


===4. Install & Run===
Included files:
* Hbz.yrm
* Minimap.png
* Readme Hot battle Zone.txt (this file)


===5. Modifications===
Lightning changes have been made.
2 Civilian vehicles have been slowed down, STANG and EUROC.
Chaos Drone can take one unit with it, for updated AI behavior!
The change of AI behavior: AI uses transports to capture tech buildings.
Building List changed for suiing in later release of CNC Nuked Mod!
AI Build  Service Depots.
AI Build Nuclear Reactor.
AI Build Spy Sat.
Naval Yards have been disabled to build.

===6. Known Bugs===
none

===7. Other Game Name Maps by the Author===
* Hot Battle Zone
* The Mountain
* Infiltration
* Unknown Planet
* Sahara
* Ice Base
* Tour of Netherland

===8. Map Editing Notes===
Added lines of traffic through the map, also i have added some sounds on serveral waypoints

===9. Credits===
RVMECH for Day/Night Loop
Westwood for a great game!
Matze Wagner

===10. Legal===
This  C&C Yuri's Revenge map 'Hot Battle Zone' is © 31 June by Nucl34r14.
You MAY NOT include this map as part of any sort of commercial or promotional product without my permission.
You MAY NOT offer this map or associated files on any website without my express permission.
You MAY distribute this map or associated files through any other means, provided it is offered free of charge.
Any permitted distribution must also include this .txt file in an unaltered state.
Please do not use this map as a base for other maps.


Nucl34r14 - 3-06-2004 (date send in)
nucl34r14@hotmail.com
http://nuked.gamingsource.net/


-------------------------------------------------------------------------------------
Download it HERE.
This map can be mirrored by any participating site. Remember to credit the author of the map.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sun Jan 15, 2006 11:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Braddoc's Position: 2nd - 94.0% (Classic!)

Blimey, if that's his second place map, what score did first get?

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Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jan 16, 2006 12:50 am    Post subject: Reply with quote  Mark this post and the followings unread

You'll see.. but it wasn't 100%.

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Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Jan 16, 2006 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

if someone ever gets 100% from OMC, he/she'd be a total god of mapping...

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Jan 16, 2006 6:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nuclear MOD  Confused

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DUNK!

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