Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Jan 15, 2006 12:54 am Post subject:
[YR] Spider Town (2-4) by Bob Markey
Official Red Alert 2 Submission - 7th
Map Name: Spider Town
Author: Bob Markey
Site: RADEN (cncgames.com)
Game: Yuri's Revenge
Best Rating On OMCs: <none> Best Position On OMCs: <none> Players: 4 (recommended: 2vs2)
Ratings:
Original Concept: 13.2%/20%
Ballance: 14.0/15%
Eye Candy: 18.6%/30%
Fun Factor: 13.6%/20%
Triggers: 9.2%/15%
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Overall Score: 68.60%
Valid Score: 69.33%
Comments (Note: all maps were submitted to judges anonymously to avoid biased reviews, so the judges had no idea of who submitted the map):
-> JohnWE's Review:
Original Concept: 14/20
Balance: 15/15
Eye Candy: 23/30
Fun Factor: 14/20
Triggers: 12/15
Comments: A four player map snow, my first impression is that the terrain is too bright.
That is also my second impression. If you are playing it 2v2, you do not have much space to
build your base. However, this map is somewhat tactical, as there are multiple ways to reach
your enemy's base. The briges may be a bit long though, as they can be easily blown up
before you can get your forces across. There are sections of city, and those are nicely done
with vehicles driving around.
Total: 78/100
-> Braddoc's Review:
Original Concept: 15/20 –
Fun team-type map.
Balance: 15/15 –
It was equally balanced, even if the balance is going to kill the game play in 1 important aspect.
Eye Candy: 15/30 –
It’s pretty bland, not to mention you had a good amount of tile errors, but your cities weren’t half bad.
Fun Factor: 10/20 –
No Ore Mines!?!?! Once the AI and I killed the derricks we ran out of cash and it just… well. It sucked.
Triggers: 5/15 –
No sound triggers? Bah.. (don’t worry, I don’t do them unless I really like the map I’m working on either )
Total: 60/100
- Not a bad map, on the whole. Rather decent layout.
- Too white?
- Perhaps a few too many vehicles going around?
- Too much tiberium for four people, really.
-> Flak's Review:
Original Concept: 7% - Incredibly similiar to an official WS map in the same theatre.
Balance: 13% - Nicely balamced.
Eye Candy: 18% - The urban areas are nice, pity the rest is nothing special.
Fun Factor: 12% - It's no fun when you can't access the amounts of ore just off the map or stuck behind cliffs.
Triggers: 6% - Some traffic-style triggers.
Total: 56%
-> Lion's Review:
Original Concept: 18/20 Realistic layout in this Snow map.
Eye-Candy: 21/30 Nice cliff work. Lots of buildings, although some of them do not fit with the theme of the map.
Fun Factor: 16/20 A very good team based map worth playing again n again.
Balance: 12/15 Overall balance is good and equal for each player.
Triggers: 12/15 Triggers Work
Total: 79/100
Map ReadMe Contents:
Author: Bob_Markey (aka Mark)
Editor: FA2 Yuris Revenge
Created: 5/7/2005
Name: Spider Town Complete
Version: 1.00
Size: 100 x 100 ?
Players: 2-4
Theater: Snow
You require yuris revenge to play this map!
Info: This is a fairly large map. Start points are on top of cliffs, two on far left, two on far right. There are oil derics on each flank surounded by buildings and a cliff face. In the center is an airfeild which can be usefull for garrisoning troops in all the buildings, it's surounded by water and is accesable by one of four bridges.
The starting space is relatively small to try and force building elsewhere on map.
This is my second map Ive made so if anythings wrong dont yell too much. :p
To install the file simply place the file "Spider Town Complete" into your
RA2 directory, start up the game and select the map.
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Download it HERE.
This map can be mirrored by any participating site. Remember to credit the author of the map. QUICK_EDIT
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