Posted: Fri Dec 19, 2014 7:29 am Post subject:
Modding Setup
Greetings PPM,
While I recall the olden days of modding RA1 uphill in the snow.
I am looking for a bit of a modding refresher
Especially now with all these newly confangled patches and hex edits. What is in vogue now a days that newer mods are keen to have?
I have been keeping an eye on Ares at the moment, and of course OpenRA but that's for another day.
Basically where does one get started before going into the heavy stuff. Like proper mod setup? Granted I got ole XCC and Rules.ini at the ready, which in theory is all one needs.
Also regarding Ares. There is confusion with Launch Base since its recommended but ran into a thread that suggested its no longer supported?
Most of the Open Source stuff has been getting improvements, and of course Ares, where most of what you need is in the manual or Custom Foundation page which is buggy in Chrome.
Other than that, not much else to know except checking out the research sections maybe.
As far as a mod setup, most everything can be strewn everywhere with Ares, or packed in whatever, divided into a hundred INI's. Personally I'd keep my most opened INI's out in the open and everything else packed away in their own elocal.mix. Oh and Notepad++ for easy swapping between INI's. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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