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Archer MLRS
Moderators: Atomic_Noodles
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Apr 19, 2014 3:17 pm    Post subject:  Archer MLRS
Subject description: Long-Range Ballistics.
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Archer MLRS
Affiliation: Allied Nations
Weapons: High-Explosive Rockets
Role: Heavy Anti-Armor/Anti-Air Fire Support
Cost: 1500
Speed: Normal
Armor: Heavy Plating
Hitpoints: 300
Movement: Land
Requirements: Armor Facility & Tech Bureau

The M270 MLRS, More commonly referred to as the Archer by Allied Commanders. Designed originally as a Non-Guided Rocket Artillery by the United States. It has further been updated to allow loading of Basic Guided Anti-Air Rockets as well. The Rockets are designed for punching through harder targets like Vehicles. The Archer has become a staple and a sought-after Anti-Air Countermeasure in long skirmishes.

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Last edited by Atomic_Noodles on Sun Apr 20, 2014 2:06 am; edited 1 time in total

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sat Apr 19, 2014 5:39 pm    Post subject: Re: Archer MLRS Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:

These Vehicles are designated as the Anti-Air......


SAY WHAT?!!! O.O

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Sat Apr 19, 2014 5:55 pm    Post subject: Re: Archer MLRS Reply with quote  Mark this post and the followings unread

PillBox20 wrote:
Atomic_Noodles wrote:

These Vehicles are designated as the Anti-Air......


SAY WHAT?!!! O.O

OH BOY I WONDER TOO MAN

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Apr 19, 2014 9:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Too bright. :S

Also, you two are total fools. It's meant to be anti-air, that all matters on the missile loaded into the launcher, so I don't see the problem itself.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sun Apr 20, 2014 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, too bright. Tone it down. Maybe make it a bit darker like 92?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Apr 20, 2014 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Updated description to make those 2 fools be less of fools.

Darkened the Voxel.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Apr 20, 2014 5:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Now it's fine, details are visible. Good job, Jem.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Apr 20, 2014 7:16 am    Post subject: Reply with quote  Mark this post and the followings unread

The launcher/turret should be further back, atm it will collide with the back of the cab.

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun Apr 20, 2014 10:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Now look guys, that was my first impression. I know that it can have what ever rocket you want. So don't call us fools!

Besides, I know the MLRS in the game world to be anti-armor artilery, not anti-air. So nothing personal to the voxel or the idea of an anti-air capabilities. I was just surprised to see a deferent use for the MLRS.

I apologise if my first comment was offensive to you Graion Dilach, Atomic_Noodles. I will try to make such foolish statements no more.

On the voxel side, I like the vehicle cabin and the colors choosen. Smile

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Apr 20, 2014 11:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Pretty sure the TD MLRS was also anti-air. #Tongue

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Sun Apr 20, 2014 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

It was just a joke, at least I was trying to point out that it's kind of obvious that the tank was to be anti-air... not sure about whatever Pillbox was thinking though

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