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CCCIII: Ruined Oasis [4]
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed May 22, 2013 12:08 pm    Post subject:  CCCIII: Ruined Oasis [4]
Subject description: LordCesare's entry: Joint 4th Place
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CCCIII: Ruined Oasis [4]
LordCesare's entry: Joint 4th Place





Detail: Another very well detailed map from you, I am impressed. The map looks really nice all around, however, a few personal peeves that lowers your score are that the Desert LATs 1x1 cells are repeated all over the map and it looks repetive and irritating and there are some very straight slope lines in some areas of the map. The city detailing is nice, definitely creates the atmosphere of a "Ruined Oasis".

8/10

Layout: The layout is nothing special this time I'm afraid. The bases on top of cliffs with few entrances is almost guranteed to result in a camp-fest, some well-placed structures add some extra tactical opportunities, but I'm afraid there isn't much else to say about the layout other than that it's a nice and simple one.

6/10

Lighting: The global lighting is very good this time! I really like the atmosphere this map has. Light posts have the perfect amount of luminosity too, not too much and not too little. The Day and night loop trigger is also really good and adds to the overall feel. Some blue around the small pools of water would've scored you a perfect 10.

9/10

Gameplay: As mentioned above, the map resulted in a semi camp-fest due-to the layout of the base areas, but the map does offer some tactical opportunties in terms of alliance battles, both left vs right and top vs bottom. The map plays very well all in all.

7/10

Triggers/Effects: Again, there are some nice triggers added, and again, most notably a well executed day night loop trigger. Civilian activity around the map adds to the atmosphere. If only you'd have added some atmospheric sounds for a perfect 10.

8/10


Overall - 38/50

Another excellent map from you, it has a really nice atmosphere, plays relatively well and is very well detailed, despite some small issues.



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