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Sub Zero (2-6)
Moderators: Global Moderators, Red Alert 2 Moderators
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Hogo
Cyborg Firebomber


Joined: 12 Jul 2009
Location: London, England

PostPosted: Mon Jun 13, 2011 8:21 pm    Post subject:  Sub Zero (2-6)
Subject description: Red Alert 3 Remake
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Sub Zero is the remake of the map Sub Zero from Red Alert 3.
I added some changes of my own things that I feel make the maps more engaging.

Thanks for the feedback from everyone.
Feel free to use this map in your mod, Just a little where credit is due Wink




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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Tue Jun 14, 2011 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

This is a download for sure.

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AZUR
Discord: theastronomer1836
Steam

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Tue Jun 14, 2011 4:38 am    Post subject: Reply with quote  Mark this post and the followings unread

The blue lighting seems a bit bright, but I'm not complaining. This is an amazing map.

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Okay, my signature was starting to annoy even me.

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Hogo
Cyborg Firebomber


Joined: 12 Jul 2009
Location: London, England

PostPosted: Tue Jun 14, 2011 6:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Scorched Earth wrote:
The blue lighting seems a bit bright, but I'm not complaining. This is an amazing map.

Once you have it in game its okay, let me know if you want a version without the lamps I am happy to do that for you Smile
Thanks for the awesome comments Very Happy

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Jun 14, 2011 7:10 am    Post subject: Reply with quote  Mark this post and the followings unread

The techbuildings are quite bright. I assume you've set quite low Red,Green and Bluetint (<0.7) values but an Ambient value of about 1.
Since civil and player buildings follow the ambient lighting and become this way darker too, you should make the RGB values around 1 and lower the ambient value to make the map darker only via the ambient key.

btw, can we expect to see shang tsung, liu kang, johnny cage, sonja blade etc too?

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Hogo
Cyborg Firebomber


Joined: 12 Jul 2009
Location: London, England

PostPosted: Tue Jun 14, 2011 8:56 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks for that feedback, but what the hell does this mean? aha I read it and was just like wut...? :p
"btw, can we expect to see shang tsung, liu kang, johnny cage, sonja blade etc too?"

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Jun 14, 2011 9:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Sub Zero is a character from Mortal Kombat, like the others i listed. Wink

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SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Jun 14, 2011 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Sub Zero is the remake of the map Sub Zero from Red Alert 3.

...

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Tue Jun 14, 2011 9:58 am    Post subject: sub zero Reply with quote  Mark this post and the followings unread


_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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Hogo
Cyborg Firebomber


Joined: 12 Jul 2009
Location: London, England

PostPosted: Tue Jun 14, 2011 10:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:
Quote:
Sub Zero is the remake of the map Sub Zero from Red Alert 3.

...

Im Very informative xD

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