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rockpatch questions.
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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Mon Nov 26, 2007 4:28 am    Post subject:  rockpatch questions. Reply with quote  Mark this post and the followings unread

what is the best rockpatch todo what i want in my mod.

massive amount of paradrops (one for each country)
new missile superweapon
paradrop bomb
lightning strike (just one strike, not a storm)
money gain super weapon
new selectable skirmish colors (without removing current ones, if not possible then no worries)
make it so buildings can have more then 1 super weapon (like 3)

i wish for a download link too. thanks for any help.

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gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Mon Nov 26, 2007 9:02 am    Post subject: Reply with quote  Mark this post and the followings unread


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Last edited by gordon-creAtive on Mon Nov 26, 2007 9:49 am; edited 2 times in total

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Mon Nov 26, 2007 9:08 am    Post subject: Reply with quote  Mark this post and the followings unread

I think it would be better if you will use rulesmd.ini because I never use rockpatch in editing.

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gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Mon Nov 26, 2007 9:47 am    Post subject: Reply with quote  Mark this post and the followings unread

darknessvolt wrote:
I think it would be better if you will use rulesmd.ini because I never use rockpatch in editing.

Do you think before you post? Or aren't you even capable of thinking?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Nov 26, 2007 10:06 am    Post subject: Reply with quote  Mark this post and the followings unread

To explain it in a bit nicer way: with RP, you can do more editing in rulesmd.ini Wink

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Mon Nov 26, 2007 11:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
To explain it in a bit nicer way: with RP, you can do more editing in rulesmd.ini Wink


That's what I mean.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Mon Nov 26, 2007 11:13 am    Post subject: Reply with quote  Mark this post and the followings unread

This is worse than failure.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Nov 26, 2007 11:18 am    Post subject: Reply with quote  Mark this post and the followings unread

DCoder wrote:
This is worse than failure.

I agree with you on that DCoder...

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Mon Nov 26, 2007 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Screencapped and quoted.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Nov 26, 2007 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Darknessvolt, Rock Patch is a community patch for gamemd.exe. You 'don't edit in RP'. You edit the rulesmd.ini to play with the RP features in your mod.

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gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Mon Nov 26, 2007 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

No DCoder, I wanted to quote this! Sad

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Nov 26, 2007 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread


'nuff said! #Tongue

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Mon Nov 26, 2007 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

darknessvolt....... rockpatch dose the impossible in rules.ini.... imagine making the nuke making damage in not just 10 cells but 100..... the game would crash but with rockpatch.... the game would lag. and eventually get done. also its impossible todo really what i asked above without a rockpatch.



anyways i really cant read that page gordon.

whats the best rockpatch todo what i want above? and give me a link if you can to that version.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Nov 27, 2007 8:31 am    Post subject: Reply with quote  Mark this post and the followings unread

To get back ontopic: it's best to wait for RP2 Pad is creating atm Wink

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gordon-creAtive
Cyborg Soldier


Joined: 14 Jun 2007

PostPosted: Tue Nov 27, 2007 10:42 am    Post subject: Reply with quote  Mark this post and the followings unread

RockPatch CE is the oldest version that supports all the features you need. The CE74 version is the same but fixes the Whiteboy Bug.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Nov 27, 2007 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Ain't that the "illegal" version?

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Tue Nov 27, 2007 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

After 1.08SE it seemed to go really fast downhill under VKs "watch".

Seemed more concerned with adding sometimes useless/broken features than a stable version.

RP2 is likely to rectify that.

As for topic:

Best to wait for RP2. But RP1 is basically traditional modding and then some. Some features that are otherwise not exactly possible under retail. Air to air combat, various superweapon features, among quite a few others.

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Tue Nov 27, 2007 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

i just downloaded the last one listed in whiteboy fix. as for rockpatch 2.... it aint going to be released anytime soon.

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