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 Topic: Ingames
Morpher

Replies: 60
Views: 1905
That would definately be cool.

PostPosted: Fri Sep 03, 2010 9:30 am
 Topic: Ingames
Morpher

Replies: 60
Views: 1905
I really like the idea of a giant harvest man... perhaps with 6 legs though to make it less obvious, and like the real creature could spray a sort of uhh "spray" #Tongue

Thanks for the offer r ...

PostPosted: Fri Sep 03, 2010 4:06 am
 Topic: error -read please-
Morpher

Replies: 7
Views: 127
Run in windows 98 compat mode yes?

PostPosted: Wed Sep 01, 2010 9:08 am
 Topic: Tiberium based media.
Morpher

Replies: 5
Views: 213
  Tiberium based media.
This thread will contain ingame Tiberium based artwork (as we don't have a specific area / thread for it.).



Spiker
(A variety of Gallomorph)

http://www.odyssey.ppmsite.com/public/images/Spi ...

PostPosted: Tue Aug 31, 2010 6:52 am
 Topic: Tiberian Odyssey - Your Input.
Morpher

Replies: 242
Views: 31884
1. A-10's were produced in 1977 so in the year 2041 they may seem just a tad old #Tongue. Unfortunately there is no way to make an aircraft superweapon. The Orca Bomber is basically a futuristic A-10, same ...

PostPosted: Sun Aug 29, 2010 3:48 pm
 Topic: Ingames
Morpher

Replies: 60
Views: 1905
I don't know, mutated insects or arachnids with additional growth.

PostPosted: Sun Aug 29, 2010 3:15 am
 Topic: Ingames
Morpher

Replies: 60
Views: 1905
Yep a lot of people have said that, though they're meant to be at least the size of a mediumish dog and just bite you however I don't think it's a particularly bad thing if they look somewhat headcrab ...

PostPosted: Sat Aug 28, 2010 2:14 pm
 Topic: Ingames
Morpher

Replies: 60
Views: 1905
http://www.odyssey.ppmsite.com/public/images/Wasteland.png

PostPosted: Sat Aug 28, 2010 3:14 am
 Topic: Tiberian Odyssey Trailer Promo
Morpher

Replies: 4
Views: 168
  Tiberian Odyssey Trailer Promo
BETA 1.0 Preview.
Forum: Tiberian Sun Projects » Tiberian Odyssey

Large thanks to Bittah Commander for helping me figure out how to use the tools to put this together!

PostPosted: Sat Aug 28, 2010 2:35 am
 Topic: Tiberian Odyssey Music Promo II
Morpher

Replies: 2
Views: 101
  Tiberian Odyssey Music Promo II
Tiberian Odyssey OST
Forum: Tiberian Sun Projects » Tiberian Odyssey

Tiberian Odyssey Music Promo II

[youtube]http://www.youtube.com/watch?v=P-j7JkJn_Ug[/youtube]

[youtube]http://www.youtube.com/watch?v=o2vZaNRa5CM[/youtube]

[youtube]http://www.youtube.com/wat ...

PostPosted: Fri Aug 27, 2010 6:18 pm
 Topic: Tiberian Odyssey News.
Morpher

Replies: 145
Views: 15007
Well, I can change the frequency of it per map, I have a few variations (for different sounds), I was surprised it didn't actually occur more often though heh.

PostPosted: Fri Aug 27, 2010 3:45 am
 Topic: Tiberian Odyssey News.
Morpher

Replies: 145
Views: 15007
August 27th Update


Well... August to say the least has been a very busy month for me. I recently moved house which was chaotic to say the least, I also had my birthday which was chaotic yet again ...

PostPosted: Thu Aug 26, 2010 4:58 pm
 Topic: Balance the vanilla TS and FS.
Morpher

Replies: 33
Views: 733
CloakingSpeed doesn't work from what I remember, or maybe it was CloakStop or something.

PostPosted: Thu Aug 26, 2010 9:58 am
 Topic: Viper
Morpher

Replies: 4
Views: 235
It started off as a very basic looking jet back in the day, but slowly evolved into what we have here, originally it probably looked more like a weird F-16.

PostPosted: Thu Aug 26, 2010 7:22 am
 Topic: Mutant Mechanic
Morpher

Replies: 6
Views: 203
Do you have to force fire the mechanic on the vehicle you wish to fix?

PostPosted: Tue Aug 24, 2010 3:43 pm
 Topic: Banshee Eclipse
Morpher

Replies: 12
Views: 323
What? It looks nothing like the millenium falcon unless you mean the fact it has two extruding bits at the front. If the size was to be changed it'd be at the very most, 10% bigger and the proportions ...

PostPosted: Tue Aug 24, 2010 3:01 pm
 Topic: Banshee Eclipse
Morpher

Replies: 12
Views: 323
Fixed post, although unit won't be changed visually, the heavy armour and strength was a mistake.

PostPosted: Tue Aug 24, 2010 8:38 am
 Topic: Project Phantom mega-update
Morpher

Replies: 17
Views: 491
Forum: PPM Zone » PPM Zone » Site News

Excellent bit of news here!

PostPosted: Tue Aug 24, 2010 7:53 am
 Topic: Banshee Eclipse
Morpher

Replies: 12
Views: 323
  Banshee Eclipse
Advanced Fighter
Forum: Tiberian Sun Projects » Tiberian Odyssey » Nod » Air Force

Banshee Eclipse

http://www.odyssey.ppmsite.com/public/images/Morpher/Banshee.PNG
http://img245.imageshack.us/img245/1305/banshee000.gif

Strength: Medium
Armour: Medium
Speed: Very Fast
Cost: ...

PostPosted: Tue Aug 24, 2010 7:11 am
 Topic: Viper
Morpher

Replies: 4
Views: 235
  Viper
Ground Attacker / Bomber
Forum: Tiberian Sun Projects » Tiberian Odyssey » Nod » Air Force

Viper

http://www.odyssey.ppmsite.com/public/images/Morpher/Viper.PNG
http://www.odyssey.ppmsite.com/public/images/Morpher/viper.gif


Strength: Weak
Armour: Weak
Speed: Very Fast
Cost: 1550 ...

PostPosted: Tue Aug 24, 2010 7:04 am
 Topic: Harpy
Morpher

Replies: 0
Views: 112
  Harpy
Anti Infantry / Vehicle
Forum: Tiberian Sun Projects » Tiberian Odyssey » Nod » Air Force

Harpy

http://www.odyssey.ppmsite.com/public/images/Morpher/Harpy.PNG
http://www.odyssey.ppmsite.com/public/images/Morpher/harpy.gif

Strength: Weak
Armour: Weak
Speed: Average
Cost: 1100

T ...

PostPosted: Tue Aug 24, 2010 4:50 am
 Topic: Scorpion Tank
Morpher

Replies: 0
Views: 124
  Scorpion Tank
Alternate Main Battle Tank
Forum: Tiberian Sun Projects » Tiberian Odyssey » Nod » Ground Units

Scorpion Tank

http://www.odyssey.ppmsite.com/public/images/Morpher/ScorpionTanks.PNG
http://www.odyssey.ppmsite.com/public/images/Morpher/scorpion.gif



Strength: Medium
Armour: Medium
Spee ...

PostPosted: Tue Aug 24, 2010 4:31 am
 Topic: Tiberium Facility
Morpher

Replies: 2
Views: 98
For a CP not bad but surely you could change the gold colour and the armory blue gate thing to say a darkish greyey - green so it looks less obvious?

PostPosted: Sun Aug 22, 2010 7:50 am
 Topic: Hand Of Nod
Morpher

Replies: 17
Views: 2214
I've already made a red light animation (or remap light)

PostPosted: Wed Aug 11, 2010 5:53 am
 Topic: Lemme see them slick rides!
Morpher

Replies: 50
Views: 770
4x4's ftw

PostPosted: Thu Jul 29, 2010 9:12 am
 Topic: Lemme see them slick rides!
Morpher

Replies: 50
Views: 770
You sure it's that hard to come across a stock mustang over there in US? The whole point of getting a muscle car is to beef them up anyway so even if you ended up with a 6 cylinder stang you could do ...

PostPosted: Thu Jul 29, 2010 6:26 am
 Topic: Lemme see them slick rides!
Morpher

Replies: 50
Views: 770
Meh, the old american muscle cars have so much more character and look so much cooler daTS, go drop a huge ass chevvy motor in an old one, but then again some of the old yank tanks have 7.0 litre v8's ...

PostPosted: Wed Jul 28, 2010 5:12 pm
 Topic: Wrecked GDI Buildings
Morpher

Replies: 21
Views: 643
Forum: Modding Central » Media Hut » SHPs

Hope you decided to go with the third damage frame idea I suggested heh

PostPosted: Mon Jul 26, 2010 3:02 am
 Topic: Update #10
Morpher

Replies: 33
Views: 1831
wow, I didn't even think of using AlphaLights like that.. Gangster, do you mind if I use that technique in some of my own work?

I guess you can,since the logic was made public #Tongue

Thing is,people ...

PostPosted: Wed Jul 21, 2010 4:08 pm
 Topic: Twisted Insurrection: Original Soundtrack Version 2
Morpher

Replies: 28
Views: 1378
Good upload Smile

PostPosted: Wed Jul 21, 2010 5:40 am
 Topic: RA3 Faction Logos
Morpher

Replies: 24
Views: 430
I'm fairly sure HTX did a bit more than that...

PostPosted: Sun Jul 18, 2010 2:44 am
 Topic: Hellfire MLRS
Morpher

Replies: 5
Views: 252
Because he has no graphical artists perhaps?

PostPosted: Sun Jul 18, 2010 12:54 am
 Topic: Red Alert RELOADED Released!
Morpher

Replies: 83
Views: 2740
Forum: PPM Zone » PPM Zone » Site News

I was the person who attempted the original TS to RA1 in a DTA style with Bittah, and I worked on it whilst Bittah worked on converting TD, it wasn't really going to be a joining of two mods, as far a ...

PostPosted: Tue Jul 13, 2010 8:29 am
 Topic: Help: Internal Errors
Morpher

Replies: 340
Views: 16890
Yeah it did... I wonder if it's the cracked ground that occasionally corrupts?

EDIT: Yes it was

PostPosted: Mon Jul 12, 2010 4:59 am
 Topic: intro i suppose lol
Morpher

Replies: 47
Views: 829
I believe a global mod split it before me...

Anyway, welcome sean I'm Morpher, a global moderator and very very very infrequent newposer here at PPM Smile

PostPosted: Sun Jul 11, 2010 3:55 pm
 Topic: A few more questions
Morpher

Replies: 5
Views: 216
If you mean you want to have more than 5 units ordered in the bar I believe the tag you are looking for is rules.ini

MaximumQueuedObjects= and enter your number there.

Also, I can't quite rememb ...

PostPosted: Sun Jul 11, 2010 3:53 pm
 Topic: Help: Internal Errors
Morpher

Replies: 340
Views: 16890
Here ya go

PostPosted: Sun Jul 11, 2010 8:51 am
 Topic: HOT! HOT! HOT!
Morpher

Replies: 65
Views: 858
Cold and rainy here at the moment, most days are maybe a 24 at max, though in summer it's common to get weeks of dry dry 44 degree days.

PostPosted: Sun Jul 11, 2010 6:36 am
 Topic: Red Alert RELOADED Released!
Morpher

Replies: 83
Views: 2740
Forum: PPM Zone » PPM Zone » Site News

Yeah guys I can actually do all the logic you need and make TS deliver chocolate free of charge to your door, I'll show you in a billion years. Very Happy #Tongue

Anyway I did play the mod and there is quite a ...

PostPosted: Thu Jul 08, 2010 3:34 pm
 Topic: Battlefield Report: July 8th, 1994
Morpher

Replies: 19
Views: 436
He was reffering to the way it's placed.

PostPosted: Wed Jul 07, 2010 11:08 pm
 Topic: Red Alert RELOADED Released!
Morpher

Replies: 83
Views: 2740
Forum: PPM Zone » PPM Zone » Site News

I did this ages ago, but I never had the useful 32 facings, and the lack of logic really put me off lol, well actually the terrain got me, lucky you had Bittahs work to start off heh.

PostPosted: Wed Jul 07, 2010 11:04 pm
 Topic: Granny Jailed For...
Morpher

Replies: 62
Views: 880
Yeah Hotrods, more high powered weapons to be used in the community, you should be aiming to have less weapons out there not more. If criminals are less likely to have guns, then the police force are ...

PostPosted: Wed Jul 07, 2010 7:09 am
 Topic: C&C: Battlezone
Morpher

Replies: 52
Views: 2025
I like everything except the infantry, which imo do look like weird oversized blobs, evertything else looks really good.

PostPosted: Wed Jul 07, 2010 4:19 am
 Topic: Code of ethics - for media hut
Morpher

Replies: 9
Views: 418
Most stuff these days is made direct for mod use because that's where it will get used the most, few mods that use public assets get a great look over.

PostPosted: Mon Jul 05, 2010 4:37 pm
 Topic: Granny Jailed For...
Morpher

Replies: 62
Views: 880
Oh god, please...

PostPosted: Mon Jul 05, 2010 6:00 am
 Topic: Woodland Fountain (2)
Morpher

Replies: 8
Views: 325
What a nice little map Smile, looks very good.

PostPosted: Mon Jul 05, 2010 4:35 am
 Topic: Misc Voxel Pack Download
Morpher

Replies: 11
Views: 657
That idea may still be somewhat happening if we feel like it heh.

PostPosted: Mon Jul 05, 2010 4:30 am
 Topic: Granny Jailed For...
Morpher

Replies: 62
Views: 880
Hotrods seriously, do you think some country is going to just walk into USA and start a war and the civilian armed population is gonna rise up and defeat them or something?

"Whilst the army is ...

PostPosted: Sun Jul 04, 2010 7:17 am
 Topic: FS Forgotten Isles [2-6]
Morpher

Replies: 22
Views: 2455
Useless bump from old dramatic topic

PostPosted: Sun Jul 04, 2010 5:49 am
 Topic: The Perfect Keyboard For Everyone.
Morpher

Replies: 21
Views: 386
We're not as rich as you to spend that kind of money on a keyboard 0_0, you know bills, insurances, registrations for vehicles are real.

Still, it's a cool keyboard to say the very least.

PostPosted: Sat Jul 03, 2010 10:26 am
 
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